Siberian Manhunt

A cat-and-mouse game of pursuit and survival in the frozen wilds of Siberia

129,020 EUR
von 6,000 EUR Ziel
1,405
Backer

Note: If you reserved Siberian Manhunt for 1€ during the pre-campaign, you will automatically receive a copy of Ejection Zone. In this case, please do not add Ejection Zone to your pledge as this will be done automatically in the pledge manager. 

We love our friendly local game shops (FLGS) and hope to see Siberian Manhunt distributed to retail stores one day. But in the meantime, shops that are interested in backing Siberian Manhunt can receive 5 copies of the standard edition plus 5 copies of the deluxe edition for only €260 (a 50% discount on the Kickstarter price, and a whopping 60% discount on the MSRP!). We will reach out to you after the campaign ends to sort out your verification, adjust your order quantities, etc. (Note: if you choose to order less than the 10 copies, your discount will be 30% off the Kickstarter price).

Wait, why no minis?

First, by not including minis, we were able to keep the price of the game significantly lower. Second, the game doesn't need them. Playtesters were routinely asked whether the game would benefit from miniatures, and 90% of the time the answer was no. Minis can be an amazing addition to the right game, but Siberian Manhunt, set in the 1960s, has a retro feel and using classic wooden pawns helps convey the feeling that the Soviet player is pushing faceless pieces around on an old war map.

Siberian Manhunt is a highly asymmetrical 2-player hidden movement game—almost two games in one! The game takes place in the Baikal region of Siberia in 1962, during the height of the Cold War. One player takes the role of the Fugitive who is trying to escape across the border into China, or to make it to the end of the hidden movement track (i.e., the Government has lost the trail and gives up the chase). Meanwhile, the Soviet Government's goal is to capture or kill the Fugitive. Both players spend energy to perform a variety of actions, but otherwise the roles are very different. 

The following 10 minute video offers a comprehensive overview of the rules:

Note: At the time of launch, the US is applying 10% tariffs to the manufactured value of products made in China (where our manufacturer, LongPack Games, is located). Depending on how many units of Siberian Manhunt are ultimately produced, American backers should expect to pay a couple of extra dollars in the pledge manager.

No Stretch Goals

There are no stretch goals in this campaign. While we understand that impacts the excitement generated by a Kickstarter campaign, it can also influence the design and/or quality of the final product if all goals are not unlocked. Instead, for Siberian Manhunt we chose to provide a complete, uncompromised gameplay experience from the very beginning and we’ve structured the campaign funding goals to allow us to achieve this. For those interested in a more premium product, all component upgrades are available from day 1 in the Deluxe Edition.

Why Back Siberian Manhunt?

Simply put, Siberian Manhunt won’t get published without the support of our backers, and to help incentivize you, we've kept the price as low as possible (~30% off the MSRP). In addition, we have plans for some amazing follow-up games. A 3-4 player expansion for Siberian Manhunt is currently in development. A game about the Lions of Tsavo is waiting in the wings. If this first campaign is a success, Dangerous Games will continue to develop exciting games with realistic themes and high stakes.

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Alle UpdatesUpdate #6

Shipping and Spiel

2025-10-07 09:29:54

Hi everyone!

We’ve been hard at work behind the scenes getting all of our shipping, customs, and tax paperwork in order. It’s not exactly the fun side of board game development—but it’s a crucial step to make sure everything moves smoothly once the games hit port.

Fulfillment Estimates

Slowly but surely we're inching closer to fulfillment! Here are the latest estimated arrival and fulfillment dates for each region:

  • USA: Arriving in Los Angeles on October 9, then traveling overland to Cleveland. Estimated fulfillment: late October.
  • Canada: Arriving in Vancouver on October 12, then heading overland to Toronto. Estimated fulfillment: late October to early November.
  • EU: Arriving in Rotterdam on October 23, then shipping overland to Merseberg, Germany. Estimated fulfillment: first half of November.
  • UK & Rest of World: Arriving in Felixstowe on October 30, then traveling to Bordon, UK. Estimated fulfillment: mid to late November.

Currently all the games are on the water! If you check out the shipping table (here), you can now click on the ship IDs and follow their progress across the world's oceans. (Just note that the tracking sites use shore-based AIS sensors to track the ships, so they'll generally show a ship's last known position until it's picked up by another sensor).



I’ll continue keeping the shipping table updated as I receive new information from both our logistics partners and tracking sites. And for those curious about Spiel, the games for the event have already landed in Düsseldorf and are currently moving through German customs.

Spiel Essen 2025

Speaking of Spiel, if any of you are attending the fair, we'd love for you to drop by and say hello! We'll be at the Dangerous Games booth (2.E109) where we'll be running live demos of Siberian Manhunt. Come play a couple rounds, chat about the game, or just drop in to say hi 😀

We’ll also have a sneak preview of our next project — the expansion/sequel Manchurian Manhunt! We’re really excited to share a glimpse of what’s next and hear your thoughts in person. Hope to see many of you there!

Last Call for Address Changes

Our fulfillment partners are preparing their final shipping lists, which means this is your last chance to update your address before the games go out! If you’ve moved recently (or will before fulfillment), please open a Hive ticket or email me directly at jesse@dangerous-games.net with your new address.

📅 Deadline: Friday, October 10th

After that date, if you move unexpectedly, just reach out and we’ll do our best to help get your game to the right place.

Until next time,

Jesse












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