Megapulse
Megapulse is a fast-paced, adrenaline-filled, tight futuristic racing game inspired by F-Zero, Wipeout and Mariokart. Plan your actions by playing action cards that allows you to drift, charge nitro, shoot your opponents, leave bombs, and more. Upgrade your vehicle with unique upgrade cards that change the course of the game. Choose a persona among 4 pilots, and storm through the finish line!
38,000 USD 目標
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Production Completion Update
2026-07-19 20:39:01Hello Racers!
Look at us go... Two updates in the first twenty days of July. I must be sipping the right kind of coffee. By the way, has anyone ever had Turkish coffee? The kind made in the sand?

ANYWAY...
We've received an update from the factory that Megapulse production will be complete "early August" (their words). Let's call this August 10th. We have asked for an advance copy just to be 100% sure which will take about a week to arrive. Then another 5 days to assemble in the game boxes.
The one thing that may take longer than expected is the card sleeves. The factory is having to outsource these and not many partners are willing to print just 100 sets of 120 sleeves. That's just 12,000 sleeves which is such a tiny order. To be completely honest, we should have done more proper research before offering these as an add-on. A partner has been found, however, so that's good news!
Anyway, we've had to simplify the design a bit as 100% white opacity is almost impossible. It's still going to look really cool. I hate AI illustrations in the board game space but here's a sample of what a card will look like sleeved:

That black you see is the Megapulse card as that part is transparent. We think they will turn out pretty cool.
Here's the thing, this shouldn't hold anything up because our two other games, Kindred and Kaelora are wrapping up production end of July/August 5 respectively. Not only will they also need to be looked over and then assembled, they'll need to go through safety testing since they are marketed as children/family "toys" with the 8 and 10+ label. The components need to be sent to a lab.
I may have explained this before but in order for us to ship in bulk direct from China with the best rates, we'll need to ship all three products at the same time. If you remember, we opened the PM for Megapulse about 1.5 years ago when freight, last-mile-shipping, and fuel was much more affordable. We had to find a way to subsidize what we didn't collect without eating so much cost.
With all this said, the best expectation we should all have is Megapulse (and the other two games) being palletized and picked up by our fulfillment partner by the end of August at the earliest.
We are sooooo very close! Our next update will more than likely be around the time Megapulse will be leaving the factory and then on their way to your doorstep. Hopefully this game pops off and many more can enjoy the pulse-pounding excitement that is Megapulse! We would love to do a much larger second print run.
Alright, see-ya!
-TG
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