Megapulse

Megapulse is a fast-paced, adrenaline-filled, tight futuristic racing game inspired by F-Zero, Wipeout and Mariokart. Plan your actions by playing action cards that allows you to drift, charge nitro, shoot your opponents, leave bombs, and more. Upgrade your vehicle with unique upgrade cards that change the course of the game. Choose a persona among 4 pilots, and storm through the finish line!

59,678 USD
de 38,000 USD Goal
771
Backers

Ready. Set. Go!
The calm before the storm
Tight finale!
Under neon skies










The SS-Ultra (purple) just avoided a bomb from the Falcon (blue)!
4 unique pilots to choose from!
Too many bombs! Watch out!
A ton of upgrades to choose from!
The Pit of the Fallen! They say they found the corpse of God down there...
Choose your cards wisely!
The Falcon (Blue) is grappled to the X-350 (Red), but a multibomb is coming! Ouch!

All UpdatesUpdate #11

Megapulse Update That There Isn't Really An Update

2025-07-02 16:05:55

Despite the cheeky title, it is 95% accurate:) The manufacturer needed us to make some edits to the insert before we could proceeded with the samples. The contractor we work with who designs such components was neck deep in other commitments so we had to "wait our turn." 

This is very typical in this line of work - you wait for adjustments, then you wait for approval, and then you wait to make more adjustments and on and on....

Additionally, our account manager at Longpack has changed again... This is the fourth contact we've had since commissioning them to print Megapulse so the runway to get the newly assigned Rep up to speed takes time.

We do believe "an update that there is no update" is still a preferred course of action, we also don't want to hype expectations when nothing has changed. So we apologize for deviating or for the hesitancy.

I believe we've posted the insert image before but here it is again:

We are really jazzed about this design. All other files have been approved so once we give the thumbs up for the samples, we'll begin work on the molds which can take 6-8 weeks. We don't anticipate mass production will take too long as it's a small print run.

As it currently stands we will need to charge the tariff tax for games being delivered in the US. This is now seen as a federal government tax and not something we can absorb.

That's all for now!

Nuestra misión

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