Diatoms - A Game of Microscopic Proportions

Diatoms - A Game of Microscopic Proportions

A puzzly tile-placement, pattern-making game based on the obscure Victorian art form of creating microscopic mosaics out of algae.

από Ludoliminal
63,045 USD
από 21,000 USD Goal
1,402
Backers



Diatoms is a stunning, puzzly, tile-placement, pattern-making game where you create your very own beautiful mosaic out of single-cell algae.



A colorful render of the components of Diatoms. A ribbon badge over the image reads:



In Diatoms you take on the role of Victorian naturalists who practice the real (though obscure) art of creating microscopic mosaics.  Explore the algae waters, collect shimmery diatoms, and arrange them on your luxurious dual-layer microscope slide board.  Art and science may be their own reward, but if your mosaic pleases the judges the best, you'll also collect the first place ribbon at today’s exhibition!

Diatoms was honored to win the 2023 Cardboard Edison award for best unpublished board game. We are excited to be bringing this award-winning, beautiful, thinky game to your table!




Look at that shine and shimmer with beautiful algae tiles!









“Beautiful game, and lots of great decisions using different parts of your brain.” Corinne and M Yeager, Seraph Games






In the Box











An image representing the 150 diatom tiles in the game, with animated tiles that show off their shiny foil treatment















“The drafting system is brilliant...I felt like we were building and discovering something together. ” David Masnato, Designer of Roux Mates, 2022 Cardboard Edison Winner;Co-organizer, Protospiel Online






How to Play





Explore: Place your water tiles to strategically form sample points teeming with different algae colonies





An animated gif showing selection of a water tile and placement into the algae pond





Collect: Peer through the Lens Tool to examine your sample and determine what colors and shapes of diatoms you can collect.





An animated gif showing the translation of a sample point made in the algea pond to diatom tiles that the player can collect, using the Notebook reference and Lens Tool





Create: Arrange your diatoms on your mosaic board. Each slot can only fit two different shapes, so think carefully! Once placed you cannot move your diatoms.











Exhibition: After all the water tiles have been placed, it’s time to see what the judges think about your mosaics. How will your creation measure up under the scrutinizing eyes of the (possibly persnickety) panel of judges?











“The theme is amazing and the game is equally engaging. Each mechanic works seamlessly with the others and really puts the player in the world of the game. It was also a lot of fun to watch the beautiful mosaic I was creating throughout the game.” Suzanne Zinsli Cardboard Edison Co-founder








Link to current Rulebook Draft
Want to know more? Check Out the Rulebook: http://ludoliminal.com/diatoms/rules/




Want to try the game now? There is a public demo available on Screentop during the campaign: https://screentop.gg/@ludoliminal/Diatoms-demo. (Backers at the Digital Diatoms tier and above will get access to a backer-edition on Screentop.)




Solo Variant




In Commissions, the in-box solo variant for Diatoms, you explore the algae pond to find diatoms just like in the main game. But rather than pleasing the panel of judges, you've been "commissioned" to create a diatom mosaic with particular requirements. Each commission is a puzzle to solve and each time you return to the algae pond, your diatom-hunting luck may change! Create the commissioned mosaic as required without squandering too many diatoms to successfully complete the commission.







Diatoms will ship with a solo campaign of 36 commissions and a log to track your level of success as establish your reputation as a premier diatomaceous artist. The game also includes a Beat-Your-Own-Score-style log for each of the Guest Judges for solo play that mirrors the standard 2-4 player game.

(If you're curious to give Commissions a spin, there are four demo prototype puzzles in the public demo on Screentop: https://screentop.gg/@ludoliminal/Diatoms-demo and there are 30+ Commissions available in the Screentop Backer Edition, if you become a Digital Diatoms backer or higher.)



“Diatoms was my favorite game that I played at Origins. It looks amazing on the table and has some really smart, elegant mechanics to boot. ” Clarence Simpson Designer of Chomp, The Wolves Expansion, Merchants of Magick: Dangerous Business

























“There is so much really delicious nuance to this game. Incredible mechanic-thematic integration, elegant gameplay, I'm really quite in awe...This is truly one of the best games I've ever played.”  - Tim Rodriguez ,Galileo Games






Shipping Estimates



These are estimate shipping prices. The actual costs of shipping could change based on many circumstances. Final shipping will be charged through the pledge manager* after the campaign ends and as we get closer to shipping. We are working with regional shipping partners in the US, Canada, EU, UK, and Asia to provide backer-friendly shipping in these regions. Depending on your location, you may also be required to pay Sales Tax, GST, HST, or VAT on purchases and imports. Our goal is facilitate these payments for backers in the pledge manager so that no taxes or fees are due at the time of delivery.







 You may add-on additional copies of the game to your pledge. We will provide discounted shipping rates for multiple copies. We can not split orders destinations. Each backer can ship to 1 location. Don't see your country on our list? Reach out and we'll see what we can do.

* A "pledge manager" is how most crowdfunds manager backer orders after the campaign. It will allow you to update your shipping address, pay for shipping and taxes, and even add-on items to your order if you like. You will receive your pledge manager link after the campaigns is over and before shipping begins. We currently plan to use Hive - www.hiveinteractive.net - as our pledge manager.














“The gameplay was extremely smooth and pretty snappy. I liked how I had to make tough decisions regarding what type of shape I wanted or even how many tiles I was seeking.” Eric Alvarado Talon Strikes Studios





“Especially enjoy the piece of art you create at the end.” Dave Chalker Editor-in-Chief, Critical Hits






A Lost Victorian Artform





“Few objects are more beautiful than the minute siliceous cases of the diatomaceae: were these created that they might be examined and admired under the high powers of the microscope?” Charles Darwin Victorian Naturalist, “On the Origin of Species”



Diatom mosaics are real!  The creation of these tiny mosaics of painstakingly-arranged algae cells was a practice of scientific art that peaked during the Victorian era of the late 1800s. Individuals would create these miniature arrangements and sometimes sell the slides and photographs to wealthy naturalist collectors. 

Check out the short video below featuring the most prolific modern-day practioner, the late Klaus Kemp, and read more about diatom mosaics here and here.  








Arranged Diatoms on Microscope Slides in the California Academy of Sciences Diatom Collection. Photograph of diatoms arranged on a microscope slide by W.M. Grant.































“If you’d like to take a journey into the world of microscopic mosaics, you enjoy a spatial puzzle game, or you just like shiny and sparkly game components, I’d definitely recommend Diatoms! I think it’s a great game.”  -Eric Yurko,  What’s Eric Playing?






For Retailers





$15 Retail Reserve



For Retailers: If you are a retailer and are interested in carrying Diatoms, wonderful! We've made a low-cost Retailer Pledge tier just for you. Purchase at this tier to reserve access to Keystone pricing for the game, along with a free demo copy, and retailer-friendly shipping.  More details will be shared after the campaign ends.










About Us





Diatoms is presented by Ludoliminal, an indie game design and publishing studio based in Pittsburgh, Pennslyvania, USA



This is our first in-house-published board game, though we’ve collectively made many games of all sorts prior to this through our various professional & personal work.  Sign-up for our newsletter at ludoliminal.com.  Ludoliminal is comprised of:



Sabrina Culyba, Diatoms Game Designer: Owner and principal creative of Ludoliminal. She’s poured her creative heart into Diatoms and can’t wait for you to play it! She also hopes you too fall in love with the quirky scientific artform behind the game.





David Culyba, Collaborator-in-all-things: Faculty at Carnegie Mellon’s Entertainment Technology Center, where he guides students on the ins and outs of working in creative industries like game development, theme parks, and virtual reality.





Nim Ben-Reuven: Freelance Art Director, Custom Lettering Artist, Illustrator, Graphic Designer, Video Producer and Design Ethicist living in Brooklyn, NY with a great affinity for well made letters, intricate linework, self-effacing humor and making all sorts of stuff out of cardboard.






























Terms & Conditions




This project, while close to completion, is still being finalized. By pledging, you acknowledge that the final look, materials, content, and retail pricing of the rewards and game are subject to change and may differ from what is presented while the Kickstarter project was active.

In order to fulfill your , information including your address may be required. You are responsible for confirming your pledge, address and other information required to ship your rewards. If you do not confirm your pledge and information within 12 weeks of our notification via email, you agree that we have fulfilled our obligations to you in full for payments received. That said, we may, at our discretion, refund or ship your pledge if you contact us and confirm your pledge after this 12 week window has elapsed. 
If shipping attempts to your provided address have failed, you will be responsible for any additional postage/shipping costs to ship out your rewards again.

Όλες οι ΕνημερώσειςΕνημέρωση #1

Diatoms Monthly Update - May 2024

2024-05-23 15:16:25

Hey there- Sabrina from Ludoliminal here! You're getting this update because you joined in as a late-pledge backer for Diatoms the board game. We've just realized that though we've been doing monthly updates for our Kickstarter backers, those of you that joined via Hive aren't getting those. From now on we'll cross post to you as well so you can stay up-to-date on the game. Here's the May update, which was posted to Kickstarter last week, slightly updated with the latest info:


Hey folks- 

How's your May been so far? Ours has been a whirlwind- nearly literally! Last week a tornado touched down less than a mile from us. No injuries we've heard of but certainly the closest we've personally come to a tornado.

There have been good whirlwinds this month too. One is that the final pre-production sample was completed last week and arrived this past Wednesday!




We have a video tour of it below so you can get all the details (spoiler: it's spectacular ?) as well as a little insight into the iterations that happened behind the scenes to finalize the game components.

We've also got quite a bit of other bits and bobs to share. As usual, shorter notes on top and more info at the bottom.

The "Short" Notes

✅ Production Update: The final sample has arrived! We've opened it! We like it! Yes, we did find a couple small errors. We expect the adjustments to be made by early next week and to be moving ahead with production by the end of next week. Production is expected to be complete by the end of July. Games will start arriving 1-3 months after the end of production, depending on shipping realities and logistics. I highly recommend you check out the sample tour video below to see the 99%-final game.

?️ We want your translation input! Tell us what language(s) you'd like to see the Diatoms rulebooks translated into. You can also sign up help translate and/or proofread translations: https://forms.gle/XLGiL9bpPeYmUodd7 Thanks all that have volunteered so far to help with this. We're currently testing our process for the translation and we'll be in touch by the end of the month. Curious what languages have been requested so far? Interested in how the translation process will work? Read more details below.

? The HIVE Pledge Manager is in "soft close" mode. This means for most of you that you won't be able to change your shipping address yourself at this point. IF YOUR ADDRESS CHANGES, don't panic! Send us a message on Hive or here on Kickstarter and we'll get it updated. Note that if you end up in a different country altogether, there may be additional shipping costs.

For the handful of folks that haven't yet completed your shipping info, there's a small window of time where you can still do so before we completely close the pledge manager in June. If you've run into any problems or are confused about how this works, don't hesitate to reach out to me here on Kickstarter.

? There's a Very Special Opportunity to get a limited edition, bespoke, handmade Diatoms prototype copy before the game ships this fall! A Diatoms prototype edition is available as a prize for a raffle hosted by Oliver of Tabletop Games Blog. This is one of the preview prototype copies we made and sent out to various folks last summer and fall. The raffle ticket proceeds will go to the Trussell Trust which works to address hunger in the UK. There are also several other game samples and prototypes available in the raffle! Tickets are available for £1.00 until the end of May - don't miss out! Buy tickets here.

? Upcoming Kickstarter! On June 11th, our friends at Drayer Ink are launching the Kickstarter for their charming, meditative game Bubble Net! It's based on a technique humpback whales use to catch fish by creating a spiral of bubbles. It's a relaxing, light, small-box game that you can play solo or with as many folks as you have boards. It also features Cat's lovely watercolor art style and has cute little fishy tokens. Give them a follow!



More Details!

?Production Update:

Shiny tiles! Shiny box! Improved insert! Better card quality! Gorgeous, sturdy dual-layer player boards! More gold foil! This sample kind of has everything. It's really lovely. I go through all the details in this video:



A big change in this sample was the insert design. It did incur some additional cost to modify the insert mold at this point but seeing it in action in this sample, it was definitely worth it. The box packs quite nicely now and the water tiles feel like they have an appropriate dedicated spot for them inside.


Pictured: Updated Diatoms insert with channels for the Water Tiles.

The other major thing we were testing this sample was the finish on the diatom tiles. Usually samples are printed on digital printers that are very high quality, but aren't a perfect match for the actual production equipment. However, it was only possible to truly preview the foil effect on the diatom tiles by printing on the production equipment. This is a more expensive sample to produce. But I'm so glad we did this additional sample to be able to preview the final production-quality diatom tiles. Actually, when we first received video of these holofoil diatom tiles last week from the manufacturer, we had a moment of panic because the holographic finish was WAY too overpowering. It made the tile colors challenging to see depending on the lighting. Our manufacturing team agreed and produced a second sheet with a different finish coat. Et voilà! The tiles now shimmer but are also very readable from all angles- the colors are distinct and the patterns highly visible. Imagine if we had gone to print thousands of copies without truly testing this finish!


Pictured: On the left, the diatom tiles as they originally looked with the foil effect and on the right the adjusted finish.

We were also looking closely at the box cover on this sample because the previous version had the opposite problem- a holofoil effect that was too subtle. We had bumped up the area of the foil finish hoping that it would increase the shine. Again, our manufacturing team could tell right away that the new sample still didn't meet the goal. So again, they applied a different finish to the box and the foil effect really came alive! It's the box top you see in the video.


Pictured: Two versions of the Diatoms box on the demo table of local game store Games Unlimited.

I'd like to also give a shout out to one of our local game stores(and one of our retail backers!), Games Unlimited, for letting us stop by on Thursday with both box versions, as well as both tile versions, and do a little impromptu feedback gathering to get impressions from staff and customers. Consensus was clear! The more vibrant foil on the box top was the preferred choice and the adjusted shimmery tiles were loved by all. (Well, my 10 year old really wanted the super-blow-out shiny version of diatom tiles at first for their "puffy sticker" appearance, but she had to admit that they were a little too over the top to play with.)

We continue to learn so many new details of physical product design while working on Diatoms! We are bending all our new and old knowledge to make sure this game is a beautiful game experience, both mechanically and visually. It's tremendously satisfying to see that process reaching its conclusion. I look forward to the next major milestone, which will be the final e-proof review with the edits and corrections we're making, and then the official start of mass manufacturing!

?Digital Translations:

We have 17 people interested so far in translating and proofreading Diatoms rules in languages besides English. The top two language requests are French and German, followed by Spanish, then Dutch. Mandarin, Italian, and Polish also saw interest.

We want to make translation and proof-reading as easy as possible for folks to contribute, so we are currently evaluating the Redokun platform as a tool we'll use to host the translation process. We're testing it out first with a friend (and backer :) who is starting on the French translation. This is also helping us establish some written guidelines for translation.


Pictured: Redokun lets you enter or review the translations line by line and will even export back out to the inDesign file with inline formatting! We hope this will make the translation process easy to participate in!

So far it seems like Redokun is a really nice system that will make it easy to enter, review, and export the translations. I expect to be inviting translation volunteers to the project by the end of the month and hopefully we'll have some versions of rulebooks to start proofreading by August.

This is a volunteer endeavor. The translated PDFs will be available online at the Diatoms website for free. Translators and proofers will be credited in the translation pdfs. If you'd like to get involved, sign up here.

Whew! What an exciting update to write! By the time the June update rolls around, we should have some updates from the mass production process to share. ?

Thanks for reading all the way down here. We hope you've enjoyed this update!

~ Sabrina



























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