Darkleaf Gambit | Reignite Your Chessboard's Magic

Darkleaf Gambit | Reignite Your Chessboard's Magic

Transform your most beloved chessboard into the mythical forest of Haggedorn in this 2-player game of risk and cunning.

54,774 USD
of 10,000 USD Goal
660
Backers

Darkleaf Gambit is an entirely new game for your chess set! Perfect for quick, intense duels that blend classic charm and modern, asymmetric mechanics. Whether played on a family heirloom or a steal from the local thrift store, Darkleaf Gambit reignites the magic in your chessboard. Bring your keen mind for strategy, but otherwise no chess experience is required to play Darkleaf Gambit.

#1: Choose Your Clan

Take control of one of six clans, each inviting its own distinct style of play and unique path to victory. No two units move alike or possess the same abilities, strengths, and weaknesses. And with six to choose from, that amounts to 15 possible matchups and high replayability.

#2: The Setup

Gather six dice, one mighty clan board, and assign Fate Chips to their skills. Configure your units around Haggedorn (that mythical forest, commonly mistaken for a chessboard) as depicted on the clan guide.

#3: Roll a Die & Execute

Gameplay is turn-based and begins with a roll of the die, which powers and limits every action. Will you hunt with the Huldra’s ranged attack or hazard a close confrontation with The Murg? Push your opponent into the void on the Ferrymen’s wave, or reclaim the Erde’s sacred territories? Transform rival units into Wibo pawns or cast Hexen curses on the ground upon which your rival walks? 

#4: Slot the Die & Acquire Power

End your turn by slotting the rolled die in your clan board to power miracles, relics, auras and laws. Once purchased, miracles produce immediate effects while relics can be saved for later, strategic use. Auras are placed on units and territories, which can have both offensive and defensive impacts. Laws create an advantage for your clan that lasts the remainder of the duel.

#5: Achieve Victory!

The first clan to meet its victory condition wins! With six clans and six different conditions, be wary as your rival’s objective will be different from your own… and not at all easy to thwart.

More ways to learn Darkleaf Gambit

  • Watch the Good Time Society’s How to Game with Becca Scott.
  • Hop into the full digital version of the game on Tabletopia…for free!
  • Delve into the 20-page rulebook with complete clan compendiums.

Just the One Add-On? We’re fans of both types of Kickstarters: the ones where you have oodles of options for shiny tokens and metal upgrades and kickass expansions, and the ones where you can see exactly what you are getting without even scrolling. For this campaign, we’re executing the latter. Darkleaf Gambit is a tightly focused game. Its components are already premium in every way. And the asymmetry was a bear to balance. We thought it would be insincere (and even damaging to the core mechanics) to concoct an expansion or an extra add-on to simply raise more revenue. Every parent says this, but Darkleaf Gambit is perfect just as it is.

How About Stretch Goals? We have some fun things planned that are dependent upon the level of this campaign’s success. These things primarily entail a) extending the game’s Haggedorn's Will mechanic and b) forest conservation. We are thankful to every tree that inspired the mythology behind Darkleaf Gambit, and every tree that will go into manufacturing your games. We’ll discuss these plans with you in the campaign updates rather than building a ladder of stretch goals.

Special thanks goes to all of Darkleaf Gambit's wonderful playtesters (both in the physical realm as well as on Tabletopia), Dalla Croce Studios for 3d modeling support, and In Depth Films for being our videography wingman!  

All UpdatesUpdate #6

Address Lock & Update By Region

2026-05-13 17:15:30

Hope everyone is having a most excellent month! This update will be dedicated entirely to the nuts and bolts of where fulfillment is at, region by region.

One big note to start: we’re at the stage in this project where your addresses will be locked. If you need to change your address, please go into the Hive Pledge Manager and do so by Sunday, May 17. After that date, we will begin exporting spreadsheets and order quantities to provide our fulfillment centers so they can hit the ground running when games arrive at their facilities.

Shipping Status By Region

While most ships left China at roughly the same time, some journeys are longer than others. World geography is a spark to one’s imagination, so don’t be surprised that I’ve sprinkled in some amazing locations into each status. Long story short: fulfillment is set to begin in June, with some regions at the start of the month and others nearing the end.

United States (Bridge Logistics)

Games are making their way through the Panama Canal, and are scheduled to land in Savannah, Georgia on June 1. Only Then Studios has been working with Bridge Logistics for several years now, and anticipate a smooth transition from receipt to beginning fulfillment for US backers around mid-June.

Canada (MCF by Amazon)

Our first time shipping directly to Canada has been a roaring success thus far. Games landed in Vancouver a few weeks ago, took a train to Toronto, and are currently awaiting customs clearance. This is also our first time using Amazon’s Multi-Channel Fulfillment (MCF), which should provide a quick turnaround once games arrive at their facility. Fulfillment in Canada should begin late May.

United Kingdom (Zatu)

Games are currently navigating the Canary Islands, and are set to land on your misty shores on May 17. They’ll be with Zatu by the end of May with fulfillment beginning early June.

European Union (Happyshops)

The European Union tops the list for longest journey! Our ship is making a stop in Morocco this week before heading through the North Sea to Hamburg, Germany on June 1. There’s a 400 km train ride from the port to Happyshops, so fulfillment should begin late June. We realize that this is a few weeks behind the rest, and will do everything we can to win back some time.

Australia & Asia (Eastar)

Your games are set for dispatch directly from our manufacturer in Ningbo, China. This means that fulfillment is scheduled to begin by the end of May, but that we only get to daydream about boats sailing through Micronesia.

Until the next shuffle,

Jamison (and Jess)


















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