Peaks
Assume the role of an aspiring mountaineer hiking up iconic hills from around the world, featuring a new
of 15,000 USD Goal
Backers
Welcome
Un-Stretch Goals
Pledge Levels
How to Play
On your turn, perform one of three possible actions: Rest, Prepare, or Climb. Take one of your larger action cubes and place it in the furtherest left open spot on your player mat.
Rest: When you need to regain your energy for your next climb, chose the Rest action. Then, travel to any continent and either gain energy up to your stamina or gain [2] energy.
Prepare: If you are in need of more mountain passes or gear such as a tent or carabiner, choose the Prepare action.
Climb: If you believe you are ready to scale the heights, choose to Climb. Make sure you meet all the requirements, chose between two sets of rewards, and get your engine going! The goal is to plant those flags all over the globe!
Pay attention to what others are planning, as you'll be able to "tag along" on their climb and reap the benefits they didn't choose. There's no room for "down time" in PEAKS.
As the game progresses, you'll earn experience so you can conquer the more difficult climbs and earn even bigger rewards!
Things really start ramping up as you unlock upgrades that allow you to perform additional steps in each of the three actions. Remember those larger cubes mentioned earlier?
Once you have three of them sitting above a particular action, you can remove all action cubes to gain the associated bonus: Gain [1] permanent stamina, upgrade an action die or place a flag on the board/move three experience spaces.
Along your expedition, you'll meet friendly faces. These Companions will assist during your climbs by lending gear, sharing experience, and boosting your energy.
Play concludes when one player positions their final flag on the game map. All other players with flags still remaining get one more turn.
Whoever has the most flags across all continents, including end game bonus flags earned through area majority and private objective cards, takes the victory!
Rulebook
Video Previews
New to Kickstarter?
1. Choose Your Reward: Select your desired reward tier and make a pledge by clicking on the green pledge button below each offer.
2. Pledge Collection: If the campaign reaches its funding goal, Kickstarter will collect your payment.
3. Pledge Manager: A few weeks after the Kickstarter campaign concludes, we will give access to the pledge manager. We are using a platform called Hive Interactive. Here you may modify your order, add extras of your choice and provide your shipping address. In the pledge manager, we will collect applicable taxes and payment for shipping.
4. Frequent Updates: Along the entire process, we will send you email updates with the latest PEAKS news so you are always informed and ready for delivery!
Retailers & Distribution
Timeline
Shipping
Meet the Crew
Moved to Tears By Your Generosity (and also PEAKS is prepping to ship ?)
2025-03-20 14:24:14Well... we really don't know what to say... this community donated an additional $2,600 to help our small board game business during a very difficult (and unexpected) time!
On day 1 of posting about tariffs, we were brought to tears with the immediate response. We are forever in your debt. So, thank you, thank you, thank you! We couldn't have done this without you. Now, enough of this mushy stuff... ?
PEAKS is Prepping for Boats
So, we ran into a few small hiccups (no surprise there), but have navigated the issue and have a plan forward.
(1) Back when we were ordering prototypes, we had internal conversations about the age range of PEAKS, whether it should be 12+ or 14+ mainly to determine if we needed to have the game tested for safety (sharp edges, lead in the pain, etc.).
This slipped through the cracks has we had thought we bumped the age to 14+ therefore a test wouldn't be needed. However, it was printed on the post as 12+ so we just need a few extra days to have that complete so the results can be passed on to customs.
(2) With so may components and updates going back and forth, something was bound to get missed. The (square) energy markers (both wood and punchboard) were 8mm rather than 10mm. Of course, them being smaller is better than being too large as they will still function.
However, you didn't pay for "just okay." We want to make sure these pieces fit as best as possible. So, rather than wait another 20 days for them to be reprinted, everything else (games, play mat, dice tray, promo pack) will ship before and the reprinted tokens will be air freighted when they are complete.
Because the pieces are smaller and lighter, air-freight will be affordable. These pieces will arrive at the fulfillment center long before the rest of the sea freight but at least we won't waste 20 days at the port! So, each order will have an additional baggy containing either the 6 wood energy markers for Deluxe, or a single punchboard for the standard.
With all this said, product is schedule to be picked up March 28, approximately one week later than we estimated. Since VFI is handling Asia and don't require sea freight, backers in this location will more than likely receive their pledges first.
Mountain Art Prints
To prove we weren't bluffing with the thank you gift of art prints, take a look!

Brandon has a few more to complete but they are looking good! We thank our artist, Nilanjan, did an outstanding job with the art! He is so very talented. We hope this shows even just a sliver of our appreciation for your support and kindness.
Chat again soon!
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