Peaks

Peaks

Assume the role of an aspiring mountaineer hiking up iconic hills from around the world, featuring a new

198,354 USD
of 15,000 USD Goal
2,743
Backers

On your turn, perform one of three possible actions: Rest, Prepare, or Climb. Take one of your larger action cubes and place it in the furtherest left open spot on your player mat.

Rest: When you need to regain your energy for your next climb, chose the Rest action. Then, travel to any continent and either gain energy up to your stamina or gain [2] energy.

Prepare: If you are in need of more mountain passes or gear such as a tent or carabiner, choose the Prepare action.

Climb: If you believe you are ready to scale the heights, choose to Climb. Make sure you meet all the requirements, chose between two sets of rewards, and get your engine going! The goal is to plant those flags all over the globe!

Pay attention to what others are planning, as you'll be able to "tag along" on their climb and reap the benefits they didn't choose. There's no room for "down time" in PEAKS.

As the game progresses, you'll earn experience so you can conquer the more difficult climbs and earn even bigger rewards!

Things really start ramping up as you unlock upgrades that allow you to perform additional steps in each of the three actions. Remember those larger cubes mentioned earlier? 

Once you have three of them sitting above a particular action, you can remove all action cubes to gain the associated bonus: Gain [1] permanent stamina, upgrade an action die or place a flag on the board/move three experience spaces.

Along your expedition, you'll meet friendly faces. These Companions will assist during your climbs by lending gear, sharing experience, and boosting your energy. 

Play concludes when one player positions their final flag on the game map. All other players with flags still remaining get one more turn.

Whoever has the most flags across all continents, including end game bonus flags earned through area majority and private objective cards, takes the victory!

1. Choose Your Reward: Select your desired reward tier and make a pledge by clicking on the green pledge button below each offer.

2. Pledge Collection: If the campaign reaches its funding goal, Kickstarter will collect your payment.

3. Pledge Manager: A few weeks after the Kickstarter campaign concludes, we will give access to the pledge manager. We are using a platform called Hive Interactive. Here you may modify your order, add extras of your choice and provide your shipping address. In the pledge manager, we will collect applicable taxes and payment for shipping.

4. Frequent Updates: Along the entire process, we will send you email updates with the latest PEAKS news so you are always informed and ready for delivery!

All UpdatesUpdate #12

Pledge Manager Update - The Challenges of Shipping

2024-09-27 23:49:18

Hello Climbers,

So, I know I mentioned in the last update we were hoping to have the PM open within two weeks, but that's obviously not the case. Just to give you a peek behind the curtain, for our first project, freight increased nearly 70% from the time we collected shipping to the moment the games left China and traveled to the different HUBs. This was not something we accounted for and it cost a big chunk of change.

With this said, we are meeting with more fulfillment partners to mitigate the effect this increase may have for PEAKS. It is somewhat of a dance, but we do want it to run smoothly.

No need to sound the alarm as things are progressing nicely. Mountains and Companions looks great! We'll be able to share some companion illustrations soon.

The biggest challenge is making sure the mountain names have the proper characters, accent markings, names, and "fun facts." PEAKS' designer, Sam Gray, has been hard at work ensuring data is accurate! It really is a group effort!

The plastic components (deluxe inserts, boulder/upgrade dice, and flag minis) were finished last night. Check out some of the videos.

As you can tell in the video, we'll need to make some adjustments such as reducing the thickness of the climber meeple so it fits in the tray, the upgrade dice need to be re-centered, and the box depth increased to account for the player boards, but it's all part of the process! (Also, card insert has plenty of room for sleeves and the promo cards.)

All other paper component samples will be complete end of October. Our goals is to have mass production complete by the end of 2024, so games can head out well before the Chinese New Year.

Still lots to do, but things are moving forward! Stay on the lookout for PM info. We're doing our best to keep you aware:)

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