Nestlings
Compete for priority in a thriving ecosystem in order to best serve your Nestlings in this dice placement, area majority game.
of 36,000 USD Goal
Backers
A game of Nestlings is played over 4 rounds. Each round players will...
Each Biome is populated with unique Resources according the amount of players at the table +1. This means there will always be at least a single Resource for everyone who visits each Biome!
Each round players will roll a set number of dice, and then, optionally choose to re-roll any of those dice before placing them into Biomes. This allows players the opportunity to mitigate any dice rolls that wouldn't otherwise be beneficial.
After rolling dice, each player places one die in the Biome matching the icon on the top of the die. Players play dice one at a time, until they have either: A) placed all of their dice, or B) have chosen to pass, saving one of their dice to use in the following round.
The competition in Nestlings is rooted on gaining priority in the Biome. Biome priority is based on a top-down, left-to-right system, meaning players who place dice first in any Biome will gain priority, however, if a player places more dice in that same Biome, they take priority from the player who placed first.
Gaining priority is crucial to getting the Resources you need and satisfying your Nestlings. The priority winning player gets to choose which Resource type they'll take first, as well as which type will get discarded back into the Biome bag. This element of strategy entices players to think critically about their dice placement options in order to maximize the efficiency of their placed dice.
After all dice have been placed in a round, players gather Resources and either: A) Feed your native Resources to your Nestlings, or B) Save those Resources, along with Resources not from your respective Biome, below your player board.
Feeding your Nestlings will pay off immediately, resulting in Victory Points gained at the end of the round, while saving Resources to complete the elusive public Gathering Goals, or your own private Nest Goals is a long-term strategy that will pay off at the end of the game.
Which will you choose? Feed your Nestlings to capitalize on points immediately, or hunker down, collect Resources, and surprise your Avian competitors by capitalizing on a Gathering Goal?
Each time a player collects a unique Resource, they gather the corresponding Biome Segment, adding it to their Resource Ring. The Resource Ring features a wealth of strategic opportunities for players to utilize. Each Biome Segment is scored, each round, making it valuable to diversify the selection of Resources in order to maximize the effeciency of the Resource Ring.
In addition to capitalizing on points gained from Biome Segments, the Resource Ring also features powerful bonuses that are activated once an individual section of the Resource Ring is completed. These bonuses can be used to chain react into other bonuses, causing a cascade of gaining additional Resources and Biome Segments, satisfying Gathering Goals for fewer Resources, and even paying another player for a Resource that they've stashed beneath their player board!
Each player has the opportunity to compete and score points from the elusive public Gathering Goals. These goals are difficult to achieve but offer players a substantial amount of Victory Points for their completion.
Please Note: Shipping & VAT (where applicable) are not included in the Kickstarter Pledge price and will be calculated post campaign with the best available rates among our fulfillment partners!
*Japan, South Korea, Vietnam, Phillipines, Singapore, Tiawan, Malaysia, Thailand, Indonesia
**Not custom friendly
***We do not ship to Russia, Afghanistan, Ukraine, South America, Iran, Iraq, Syria, Brazil
VAT: In order to maintain compliance with EU & UK law, VAT fees will be charged after the project, within the Hive Pledge Manager. The amount collected will be based on the total value of the pledge and shipping cost according to the VAT rates of each country.
Shipping: Fees for each reward listed in the table above are estimates based on current rates and shipping a single game. Additional items will add to this cost. Shipping will be collected within the Pledge Manager after the conclusion of the campaign. Backers will provide their shipping address at this time as well.
Note: If your country is not listed above, either we are unable to ship to the location or will need to provide fees closer to delivery. Please inquire via Kickstarter message for further information and to discuss options. You may also email bryan@tangerine.games.
Nestlings Timeline Update
2024-01-20 00:59:54Hello friends from around the globe. Sorry for longer silence this time around. We have hit the ground running in 2024, which is a good thing and keeps us on our toes. Now... to rip the bandaid off...
Nestlings Production Delay
So, we had originally slated fulfillment to occur around March 2024. Spoiler! This is no longer the case. Files took much longer to get approved and having a second batch of samples produced and sent added further delays. Publishing is a very fluid industry 😊.
Some insight: Files were submitted a few weeks before Thanksgiving (if I'm remembering correctly) and it takes 15-17 days to print them. Another 5-7 days for them to arrive from China in time for PAXU. While it was so exciting to have Nestlings in our hands, there were several miscalculations with the components.
We went back to the files and updated about 33% of them and sent them along to the factory. Since there were more corrections than usual, another sample was made and sent. We will be receiving the second sample next Friday.
We will then approve everything, and the factory will begin work on producing the mass production copies. We've been told this can take up to 35 days, but are hopeful we can do some work on our end to speed this up without compromising anything.
After we give the thumbs up to start production, it will take another 20 days or so for everything to be printed. There's also Chinese New Year, which will pause things for a few weeks.
It's safe to say we are about 1.5 months behind our original schedule. Not the end of the world. It's going to be totally worth it! And of course, this could change, but we wanted to remain transparent. We are optimistic about everything, and are having a blast bringing Nestlings to your table with your help. We can't say it enough... THANK YOU!
And now for something totally different...
Peaks TTS Mod is Live
Our second title, Peaks, is launching on KS in Q2 of this year and we are very excited about it. The pre-campaign page is already on Kickstarter. Over 500 followers in just a few weeks and we haven't even begun marketing! It's gonna be HUGE (like a mountain peak).
What's also cool, is we have opened the Tabletop Simulator version for public blind play testing. Subscribe on Steam here to gain access. You can also join on Discord Server to request a guided demo facilitated by Brandon, myself, or the designer Sam Gray.
The artwork displayed is a placeholder and does not reflect the overall direction of the game. Brandon is working hard on the graphic design, so you know it's going to be brilliant.
Well, love you all. Later days!
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