Megapulse

Megapulse is a fast-paced, adrenaline-filled, tight futuristic racing game inspired by F-Zero, Wipeout and Mariokart. Plan your actions by playing action cards that allows you to drift, charge nitro, shoot your opponents, leave bombs, and more. Upgrade your vehicle with unique upgrade cards that change the course of the game. Choose a persona among 4 pilots, and storm through the finish line!

59,678 USD
von 38,000 USD Ziel
771
Backer

Ready. Set. Go!
The calm before the storm
Tight finale!
Under neon skies










The SS-Ultra (purple) just avoided a bomb from the Falcon (blue)!
4 unique pilots to choose from!
Too many bombs! Watch out!
A ton of upgrades to choose from!
The Pit of the Fallen! They say they found the corpse of God down there...
Choose your cards wisely!
The Falcon (Blue) is grappled to the X-350 (Red), but a multibomb is coming! Ouch!

Alle UpdatesUpdate #8

Files Are Being Submitted!

2025-01-28 16:02:31

Hello Racers!

So, as we've mentioned previously, Chinese New Year is in full effect. Those who work endlessly creating board games across the sea are taking a much needed (and earned) break to celebrate and be with family. In the meantime, our files are being sent so the factory has what they need to hit the ground running upon its return. 

I know back in August when we posted Update #32, we had hoped to begin production by the end of the year. That of course did not happen, which is why we've been a little reluctant with updates because we didn't want to overpromise and then underdeliver. I've been a part of a campaign before Tangerine Games that operated like that consistently and it did not go over well.

With the end of the year and getting PEAKS files approved and underway, Megapulse had to take a back seat, albeit just for a short period. We had to ensure we did not delay current projects since we have an obligation to those backers and the designer as well.

Anyway, Megapulse on track for a summer release as long as things continue at the current pace. One thing we can promise is this: We will NOT ask for additional shipping to cover freight increases. We collected shipping from backers in the Pledge Manager earlier than we probably should have but this was based on going to print last year. Things happen outside our control but this doesn't then make it your responsibility to subsidize our miscalculation. We just wanted you to know this.

So, What's Next...

We play the waiting game, which you all have become experts at - something we do not take for granted. You deserve Megapulse and it's going to be in your hands!

We are also prepping for GAMA which will give us an opportunity to showcase our games to retailers and distributors/partners so Tangerine Games can continue to grow. As we build our catalogue, we'll be able to gain more influence in the board game industry and continue to produce quality products.

If we could ask, spread the word about Tangerine Games however you see fit so Brandon and I can work in this industry full time and continue interacting with awesome people such as yourself. This is the most important thing you could do for us at the moment.

I'll be posting more frequent updates even if there isn't much to share. Having creatives go silent isn't fun and it doesn't breed confidence so we apologize for the latest gap in communication on this platform.

Finally, and yes this may appear as Spam, but feel free to give us a follow on Kickstarter for our upcoming project Sauros - a dino trick-taking game featuring mahjong tiles and a puzzly mechanic for scoring.

Photo taken at TantrumCon by Parker Simpson of Shiny Pigeon Games! 


Later Days!

Bryan & Brandon

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