Dwar7s Fall - Rule Clarifications - Giants in the kindom.

  • RedRobert
    RedRobert 2016-11-19 07:44:44

    Hello, I bought all three games at Essen, but didn't have the time to play them yet.
    I read the two different versions of the game (online rules and rules in the box) but
    couldn't figure out the following:

    In the rules it says:
    "A monster prevents tasks from being fulfilled in the same type of tile in a kingdom."
    I get it for the dragon, which is blocking all the mines in one kingdom.

    Does this also mean that a giant on one of the castles in one kingdom is blocking the
    digging action on another castle in the same kingdom?

    Kind regards
    Robert

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  • Kevorque
    Kevorque 2016-11-19 16:44:30

    Yes RedRobert, you are correct.

    We are also changing the rules for the giant and we are adding the following three:

    a) The giants can NOT be placed on top of castles
    b) The giants also negate the "+1 Action" for ALL castles in the same Kingdom as they are
    c) You can NOT place a castle on top of another castle

    These changes make the game a little less competitive and add a lot of strategy to the use of the Giants.

    P.S. I do not know if you have seen our Kickstarter campaign for Dwarfs, there are some really exciting Rewards that have been unlocked and you can pledge only for them (since you already have the game ;) )
    https://www.kickstarter.com/projects/vesuviusmedia/dwar7s-fall

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  • RedRobert
    RedRobert 2016-11-20 12:41:43

    Thanks for the clearification. I see that the rules are still under change and thus a few more questions =).

    Q1: Does the starting player change during gameplay? Otherwise the same player can always place his/her dwarves first.

    Q2: What is the order of play during the resolving phase, e.g. when 2 players want to get a trading goal, who picks first?

    Q3/Suggestion1: Maybe one can play it this way. Maybe it is intended in this way but i didn't get the concept.
    A starting player is selected and gameplay is going clockwise until the end condition (3 goals) is triggered. During your turn you first
    check if you fullfill any task. If you do, you will resolve them. Then you perform your 3 actions. This way the other players have 1 turn
    time to react to your actions or just let you do your thing and gameplay goes on without taking care of who the starting player is.
    When the ending condition is triggered, gameplay goes on until everyone had the same amount of turns (up to the player to the right
    of the starting player). Point collection starts and that's it.

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  • Kevorque
    Kevorque 2016-11-20 15:18:46

    Q1: In the core game the "First Player" doesn't change. To balance this in the last round, the game doesn't finish until everyone get's their turn. Which means that if the First Player reveals the 2rd goal then everyone else will take their turn and then the game will finish.

    Q2: There is no "order of play" during a specific phase. All players perform ALL the phases before the next player goes. So, the First player starts, s/he does their actions, then resolves, then discards. AFTER they have finished the next player clockwise takes his/her turn.

    Q3: I believe that with the clarification of Q2 this question has also been answered. We will update the rulebook to make the play order more clear, because given your questions we found that the explanation is a little weak about this aspect.

    Special Notice: There is a Royal Decree that changes the way the phases are resolved, it is the "Hard Workers" one and that one introduces the First Player Token, because then who goes first plays a very important role in the strategy.

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